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0
votes
Fixed

UI Toolkit ListView recursive method call causes StackOverflowException

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Aug 21, 2023

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Version/s: 2021.3.30f1, 2022.3.4f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

Reproduction steps:1. Open the "IN-48963.zip" project2. Open the "Assets/Tests/Combined tests" Scene3. Attach Rider/Visual Studio to... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

2
votes
Fixed

Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build

Serialization

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Dec 22, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more

0
votes
In Progress

Render Pipeline Converter throws error when Converter is closed while in...

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Oct 08, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new URP project Open Render Pipeline Converter window (Window > Rendering > Render Pipeline Conve... Read more

0
votes
Fixed
0
votes
Duplicate

[iOS] [Mobile Notification] Notifications don't show up when using the L...

Package: Mobile Notifications

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Sep 07, 2020

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Version/s: 1.0.3

Reproduction steps:1. Download and open the attached "LocationNotificationTestProject" project2. Build and deploy to iOS(The followi... Read more

0
votes
Fixed

Unexpected recursive transfer of MonoBehaviour error on importing package

Scripting

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Feb 23, 2016

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Version/s: 5.4.0b7

On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred ... Read more

0
votes
Fixed

[Android] Directional Light intensity calculation is incorrect when the ...

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Nov 24, 2023

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Version/s: 2021.3.28f1

Reproduction steps:1. Open the attached Project “LightProject”2. Build and Run on Android3. Select the “switch light” button4. Obser... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Fixed

Failing to initialize an instance of EditorWindow when it's in 3rd level...

Scripting

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Dec 16, 2020

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user's project "NestedEditorWindows.zip"2. Open Window -> "A"3. Repeat 2nd step with "B" and "C" Expec... Read more

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