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0
votes
Fixed

[Scene Management] Reloading scene after merging in perforce causes Edit...

Scene Management

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Jan 26, 2017

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Version/s: 5.6.0b5

Regression from Version 5.4.4p2 (53da848b487a)Cannot reproduce it without Perforce, but according to stack trace assigned to Scene M... Read more

1
votes
Fixed

The InputSystem reports incorrect inputs on MacOS with IL2CPP Player bui...

IL2CPP

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May 05, 2023

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Version/s: 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Open the attached project “InputSystemBug.zip“2. Open the Build Settings (Edit > Build Settings…)3. Make sure... Read more

2
votes
Fixed

[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...

Package: Scriptable Render Pipeline Universal

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Dec 06, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open the user's attached project "AndroidDepthTest.zip"2. Open Assets > Scenes > "SampleScene"3. Enter P... Read more

0
votes
Fixed

Button input from Oculus Touch prevents future reading of button input f...

VR

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Dec 08, 2016

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Version/s: 5.5.0f3

this has been pushed to trunk Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Won't Fix

Inserting and then Deleting Unicode Emojis into The Text Element Crashes...

Scripting

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Mar 19, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open the User Submitted Project2. In the Hierarchy menu Right-click -> UI -> Text3. In the Inspector menu ... Read more

1
votes
Fixed

[ProBuilder][HDRP] MissingReferenceException is thrown in Console when s...

Package: Probuilder

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Mar 26, 2020

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Version/s: 4.3.0-preview.6

How to reproduce:1. Open the project from the attached file "1230949.zip"(link in edit)2. From Assets open "Lit Graph"3. In the uppe... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
By Design

[iOS] Particles geometry gets triangulated when project is deployed to a...

Metal

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Aug 20, 2020

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Version/s: 2018.4

How to reproduce:0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf)1. Open the attach... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

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