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Can't build Android app when environment variable "_JAVA_OPTIONS = Xmx81...
Running 'javac -version' in the cmd.exe outputs 'javac 1.7.0_25'. Building application fails with this error: Error building Player... Read more
Use of System.Security.Cryptography.CryptoStream() causes errors to be t...
This issue has regressed from version 4.3.2. System.Security.Cryptography.CryptoStream() is actually available for Windows Phone 8 h... Read more
LineRenderer renders black line with Self-illum/Diffuse material
To reproduce: 1. Open the attached project (it contains a game object with a line renderer attach which use a Self-illum/Diffuse mat... Read more
Location Service does not respect desired accuracy on WP8
Steps to reproduce: 1. Create a project which displays LocationInfo of Location Service. 2. Build it as a Visual Studio solution 3.... Read more
I changed my layout to a saved layout and unity crashed
I changed my layout to a saved layout, I changed the editor settings from 2D to 3D, I reselected the same layout, crash. Read more
All about bugs
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Latest issues
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
- Material property block emits and reflects incorrect color when baked Indirect Light is used