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uGUI Panel with a canvas component disappears in play mode
To reproduce:1. Create a uGUI panel2. Add a canvas component to the panel3. Enter play mode - notice that the panel becomes invisibl... Read more
MonoDevelop/VisualStudio project generation doesn't work if project is o...
An ease workaround is to map the network (UNC) (assign a letter) instead of using the UNC path directly Read more
Android Builds Don't Include Tangents for Sprites
Within the Android build, the light source does not take the orientations of the vertices into account, indicating the missing tange... Read more
OSX: Editor hangs for a second when selecting gameobjects using the arro...
Steps to reproduce : - import the Lux package form the Asset Store- open the scene- type spec in the search bar- navigate with arrow... Read more
Navigating using the arrow down deselects the search field before select...
Steps to reproduce : - import the Lux package from the Asset Store- open the scene- in the Hierarchy's search bar type "mat"- naviga... Read more
Unity crashes when loading StructureMap plugin
Steps to reproduce:1. Download attached project. The project contains StructureMap plugin (https://www.nuget.org/packages/structurem... Read more
WP8 app hangs when calculating a specific navmesh path
To reproduce:1. Open the project attached2. Build for wp8 and open up the solution on VS3. Deploy4. In the game walk up to the colum... Read more
[WSA] Anti Aliasing does't work on Windows Store Apps
Anti Aliasing doesn't work on Win Store Apps.Reproducible on 4.3.4f1, 4.5.0, 4.5.1, 5.0.0 versions; Repro steps:1. Open new project;... Read more
Getting the Terrain physics material will try to set a default one resul...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe the error:Setting the Material property is not ... Read more
Nested asset max depth is lower in 4.5
To reproduce:1. Open TestScene in project DepthBug using Unity 4.3.42. Inspect the Depth Test behaviour on Game Object and expand th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph