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Portrait upside down doesn't work on bb
To reproduce: 1. Open attached Simple_project 2. Build and run on BB 3. Device won't rotate to "Portraid upside down" and uses "Port... Read more
Resources.LoadAll does not accept Path.DirectorySeparatorChar characters...
Resources.LoadAll only accepts Path.AltDirectorySeparatorChar characters in the path. using Path.DirectorySeparatorChar fails. if y... Read more
Generate a terrain based on AnimationCurves do not work in standalone b...
Look user's description. Checked on windows 7. Simply play the game in the Editor to see how the terrain should look normally, then... Read more
EditorApplication.SaveScene does not update EditorApplication.currentScene
Original bug report has been reported with SaveScene method receiving full path name. SaveScene needs relative path name supplied, ... Read more
Arrays doesn't seem to be instantiated when exposed in the inspector
-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more
[Shadows][Quality] There is 1px white border in Forward+MSAA (because of...
When using standard MSAA in the Unity quality settings, with forward rendering, I'm getting a 1px white border between my object and... Read more
Material Renderqueues set via script are ignored in 4.2
Steps to reproduce : - open the project - load the scene "mapOrderTest" - select the blue plane - try to change the render queue v... Read more
AnimationClip is a subclass of Motion, but Motion docs cannot be found
I looked up Animation Clip in the docs here: file:///Applications/Unity/Unity.app/Contents/Documentation/Documentation/ScriptReferen... Read more
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