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0
votes
Fixed

[Sprite Editor] Sprite name disappears when changing pivot

2D

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Dec 10, 2014

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Version/s: 5.0.0b16

To reproduce:1. Open attached project2. Open test scene3. Select BodyItem2 in project window4. Open sprite editor5. Select BodyItem2... Read more

4
votes
Won't Fix

On iOS keyboard "Return" key changes to "Done"

UI

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Dec 10, 2014

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Version/s: 4.6.0f3

To reproduce: 1) Create new project2) Create InputField3) Make sure that Line type is set to single4) Mark Hide mobile input5) Build... Read more

0
votes
Not Reproducible

-e http://docs.unity3d.com/ScriptReference/Quaternion-

Docs - Scripting Reference

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Dec 09, 2014

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Version/s: 4.5.5f1

http://docs.unity3d.com/ScriptReference/Quaternion-operator_multiply.htmlThe documentation on Quaternion's operator* says: "Rotating... Read more

0
votes
Fixed

[SampleAssets] Projector/Multiply shader does not work with Graphics API...

Standard Assets

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Dec 09, 2014

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Version/s: 5.0.0b14

To reproduce this issue: 1. Import the attached package2. It has Projector/Multiply shaders from SampleAssets3. Open 'scene'4. Notic... Read more

0
votes
By Design

[NavMeshAgent] Changing member "velocity" value, changes only after frame

AI

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Dec 09, 2014

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Version/s: 5.0.0b16

When you set velocity value to any vector3, it only changes after few frames, not instantly. 1. Open project "Test"2. Open scene "Te... Read more

0
votes
Fixed

[Rigidbody2D] When IsKinematic is true, Rigidbody2D.position only change...

Physics2D

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Dec 09, 2014

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Version/s: 4.6.0p1

To reproduce this issue: 1. Open the attached project2. Open 'scene'3. It has a 'Cube' with Rigidbody2D and IsKinematic set to true4... Read more

1
votes
Won't Fix

If LayoutGroup is on the panel, children of it are added to the animatio...

UI

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Dec 09, 2014

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Version/s: 4.6.0f3

To reproduce this issue: -Open the attached project-Open 'Main' scene-Select Canvas-It has a Panel as a child-Panel has 2 buttons as... Read more

0
votes
Fixed
1
votes
Not Reproducible

The TextGenerator.characterCountVisible property doesn't work properly a...

UI

-

Dec 09, 2014

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Version/s: 4.6.0f3

To reproduce:1. Open attached project2. Open testscene3. Press play4. Press left arrow key to move character5. Press E6. Notice Null... Read more

0
votes
Fixed

[Colliders]When scaling GameObject, if a sub-GameObject has rotated coll...

Physics

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Dec 08, 2014

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Version/s: 5.0.0b13

To reproduce:1. Open attached project2. Open ScaleExplosion scene3. Press play4. Alternate pressing the 'B' and 'V' keys a few times... Read more

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