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After playing, keys/X list members disappear in Unity prefs->keys menu
Steps to repro: 1. Create a project, open Unity preferences -> Keys 2. Press start and stop the game, observe that members from list... Read more
Errors spawn in Console after deleting an effect that had exposed parame...
Errors spawn in Console after deleting an effect that had exposed parameters. To reproduce: - Open attached project and launch "tes... Read more
Initial values of Text Mesh are not set properly
Steps to reproduce: 1. Download attached project or create a new Gameobject with Text Mesh component. Enter any text to be rendered.... Read more
Render Texture with Anti-Aliasing is not redrawn upon orientation change...
Steps to reproduce: 1. Download attached project 2. Build and run it on WP8.1 3. Change orientation while app is running. Render Tex... Read more
Screen Overlay script effect leaks to Render Texture on WP8.1
Steps to reproduce: 1. Download attached project 2. Build and run it to WP8.1 3. If no Anti-Aliasing is enabled on Render Texture, l... Read more
Dynamic batching breaks rendering in editor/ windows standalone
To reproduce: 1. Open attached project. It has a few cubes that demonstrate dynamic and static batching 2. Enable dynamic batching i... Read more
nGUI interaction example scene throws exceptions on WP8
To reproduce: 1. Import nGUI 2. Switch platform to WP8 3. Add the "Example 2 - Interaction" scene into build 4. Build&run for WP8 (d... Read more
FMOD error messages on importing a .unitypackage
FMOD error messages on importing a .unitypackage - please see attached screen shot for details. To reproduce: - Create a new projec... Read more
Skybox with Standard shader does not render on iOS/WP8
Skybox component fails to draw Standard shader skybox on WP8.1 Steps to reproduce: 1. Download attached project 2. Build and run to ... Read more
importing a substance .sbsar to Unity 5 fails
Steps to repro: 1. Create a new project and import the .sbsar user attached. 2. Observe that the Specular is still recognised in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame