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Prefab variant reference is lost when assigned by click-and-drag in Pref...
How to reproduce:1. Open the attached “IN-85814“ project2. In the Project window (Project → Asset), double-click on the “Test Varian... Read more
Opening any dropdown in Shader Graph stops the Nodes preview but it stil...
How to reproduce:1. Create a new URP Unity Project2. Go to Window -> Package Manager -> Shader Graph -> Samples -> Node ... Read more
GPU utilization increases when a GameObject is selected
How to reproduce:1. Create and open a new project2. Open the Task Manager3. Create a Cube in the Hierarchy4. Select the Cube in the ... Read more
UI element hitboxes misaligned for "Virtual Cursor" when resolution is n...
Reproduction steps: 1. Open the attached project “IN-85914.zip“2. Open the scene “GamepadMouseCursorSample“3. Connect a gamepad4. In... Read more
“[Worker0] The referenced script is missing on SceneIDMap (index 1 in co...
Steps to reproduce:1. Open “Repro” project2. Open "Base" Scene and enter Play mode3. Press “Next” button until “9/20 HybridEntitiesC... Read more
NavMeshSurface data is incorrect when the Scene is loaded without disabl...
Reproduction steps:1. Open the attached “NavMesh Issue Simple.zip” project2. Open the “ReproScene” Scene3. Observe the Navigation pa... Read more
Motion Blur has sharp edges when object is moving in the foreground of a...
Steps to reproduce:1. Open the attached "Repro" project2. Open "MatrixPrevious" Scene3. Enter Play mode and observe the moving GameO... Read more
EditorGUILayout.LabelField displays black text when the "EditorStyles.wh...
How to reproduce:1. Create and open a new project2. Import the “LabelFieldExample.cs“ Script3. Open the “Example > Editor GUILayo... Read more
The UI Toolkit TreeView Items get clipped when resizing the Game view wi...
How to reproduce:1. Open the “ReproProject“ project2. Open the “Scene“3. Enter the Play Mode4. Expand the Game view window5. Using t... Read more
Components of a Prefab instance lose their values that are updated with ...
How to reproduce:1. Create and open a new project2. Create an Empty GameObject3. Attach “ComponentA.cs” and “ComponentB.cs” scripts ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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