Search Issue Tracker
[HDRP] Unable to remove custom pass item from Custom Pass Volume
Unable to remove the item from Custom Pass Volumes. When attempted to remove it only blinks blue 1) In any project add Custom Pass V... Read more
[ShaderGraph] Instances of SubGraph Nodes are not updated correctly when...
How to reproduce:1. Open a new URP project2. Create a new Shader Graph and Sub Graph3. Create two properties in the Blackboard of th... Read more
Profiler window can be shrunk to the point where some Top Menu options b...
How to reproduce:1. Create a new project2. Open the Profiler window3. Drag the right border of the Profiler window to shrink it4. Ob... Read more
Mouse Y coordinate is wrong on windowed fullscreen player using a resolu...
How to reproduce:1. Open the attached project (1345405.zip) and make sure the "SampleScene" is open2. Press "Ctrl+B" and select a bu... Read more
Shader.worldPosition interferes with drawing of the Shader when using Dr...
Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more
[Linux] Switching between profiling modes throws Should not be capturing...
How to reproduce:1. Create a new project2. Open the Profiler window3. Check if the recording is enabled4. Switch between Play Mode a... Read more
[macOS] MoveMainWindowTo ignores Dock space when changing resolution and...
Steps to reproduce:1. Open the attached project ("1354879.zip")2. Open "SampleScene"3. Build and run on standalone4. Enter Fullscree... Read more
[Linux][HDRP] Opening HDRP Template scene logs Compute Dispatch warnings
How to reproduce:1. Create new HDRP Template project2. Observe Console window Expected result: No warningsActual result: "Compute di... Read more
[Linux] 2D Template has an invalid PackageManager-UI dependency
How to reproduce:1. Open Unity Hub2. Create a 2D Template Project3. Once loading finishes check the Console window Expected results:... Read more
Raytraced Reflections are not realistic with Coat Mask
HDRP1. Dx12 project2. Raytracing enabled3. Screen Space Reflections, Raytraced4. Two Opaque Objects, at least one must be reflective... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output