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0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Active

HDRP project doesn't render in standalone player when using High stripping

Materials

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Nov 27, 2025

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Version/s: 6000.0.62f1

Steps to reproduce: load the HDRP Samples from release/1.4-patch-2 in the Build Settings enter the Player Settings go to Manage Stri... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Fixed

PreserveAttribute is ignored in core assemblies like "System" or "Micros...

Scripting

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Jan 24, 2022

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Build and Run3. Open Player Log Expected result: No JsonSerializationExcept... Read more

2
votes
Fixed

[HDRP] Reflection probe does not bake HDR data when it's type is set to ...

Package: Scriptable Render Pipeline HD

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Mar 28, 2019

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Version/s: preview - 5.10.0

How to reproduce:1. Open the attached "case_1141637-ReflectionProbeHDR" project2. Open the scene "TestScene" and select "Custom Refl... Read more

0
votes
Won't Fix

Shader relative include paths do not work

Shaders

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Jan 20, 2017

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Version/s: 5.5.0f3

To reproducible: 1. Open the project2. Right-click on C/NewSurfaceShader and select Reimport Actual: Error in console appears: "Shad... Read more

0
votes
Duplicate

InspectorWindow: Text of Prefab becomes blurry in the name field in the ...

Themes

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Nov 27, 2019

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Version/s: 2019.3.0f1, 2020.1.0a15

Text of Prefab becomes blurry in the name field in the Inspector with Inter(Default) font Steps to Reproduce: 1. Create a new Projec... Read more

8
votes
Fixed

[HDRP] Generating shader includes is broken. Unity package cache permiss...

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0b10

How to reproduce:1. Create empty new 3D project2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1"3... Read more

0
votes
Fixed

[Quick Search] Error is thrown continuously on deleting Asset in Globals...

Quick Search

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Oct 21, 2020

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Version/s: 2021.1, 2021.1.0a2

When a newly created Prefab.index searched in the Quick search window of which properties were changed and saved earlier and then de... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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