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0
votes
Fixed

Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...

Assets Management

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Sep 20, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Create new project.2. Select any scene in Hierarchy3. Press on Assets menu item Crash! Top Stacktrace:0x00000... Read more

0
votes
Fixed

Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...

2D

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Nov 04, 2021

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Version/s: 2020.2.0a5, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings3. Under the "Other Sett... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Won't Fix

Different than selected language is logged when changing the Text Langua...

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Jun 26, 2023

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Version/s: 2022.3.3f1, 2023.1.1f1

Reproduction steps:1. Open the attached “Language bug.zip“ project2. Open the “UI” scene and enter Play mode3. Change the Text Langu... Read more

0
votes
Fixed

Worldspace UI is not captured by Frame Recorder when recording a 360 View

Recorder

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Mar 14, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open the project, attached by the tester (WorldSpaceUI360.zip)2. Open the "scene" scene3. Open the Recorder via Too... Read more

0
votes
By Design

Animation Additive Reference Pose to clip cannot be used in builds

Animation

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Jun 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1

How to reproduce:1. Open the attached "AdditiveReferencePose.zip"2. Enter the PlayMode -> Notice that the character is pointing a... Read more

0
votes
Fixed

[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...

Global Illumination

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May 17, 2016

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Version/s: 5.4.0b18

1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more

1
votes
Active

Remote Config window causes performance drop in Editor when multiple set...

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Jul 09, 2025

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Version/s: 2022.3.64f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

How to reproduce:1. Open the “IN-103868_RemoteConfigPerf“ project2. Open the “SampleScene”3. Enter Play Mode4. Open Window > Remo... Read more

1
votes
Fixed

DivideByZeroException in UniityEditor.TerrainInspector.GetAspectRect aft...

Terrain

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Jan 21, 2022

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Version/s: 2022.1, 2022.1.0b4

Steps to repro:1. Pull the repository linked in the comments and switch to revision 8b2d1b1dd2b0cbbf2fd11c4bf008bfae4607aef2;2. Open... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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