Search Issue Tracker
InputField.ActivateInputField() has no effect when invoked from the inpu...
To reproduce this bug: 1. Open the attached project2. Open the ActivateInputFieldTest.unity scene.3. Press Play.4. Click on the inpu... Read more
If I used a mask processing, slider set to 0 value at a time, will be al...
To reproduce:1. Open BugTest Scene2. Press play3. Change silder value to 04. Change silder value greater than 05. Notice that slider... Read more
Input field selection is immediately deactivated after moving mouse
To reproduce:1. Open the attached project2. Open the ActivateInputFieldTest.unity scene3. Press play. Don't move the cursor or click... Read more
InputField Input Caret gets added to scene after applying changes to prefab
To reproduce:1. Open attached project2. Open Test scene3. Select Canvas4. Press Alt and Left Arrow key to expand everything under th... Read more
If Selectable is set to 'Navigation = None', you can't navigate away fro...
To reproduce:1) Open attached project2) Open 'demo.unity'3) Enter playmode4) Note that the 'Keyboard One' button is selected5) Press... Read more
Touch input stops working after using native keyboard on Android
If native keyboard is being used on Android, touch input is lost after writing something and clicking "Done" Read more
sentence suddenly ends on webplayer streaming manual page
-e: reads like there should be more words -repro--go to http://docs.unity3d.com/Manual/WebPlayerStreaming.html--search for "you can ... Read more
InputField.ActivateInputField() has no effect when invoked during script...
To reproduce:1. Open the attached project2. Open the ActivateInputFieldTest.unity scene. Notice how the input field is scripted to i... Read more
Errors thrown when deleting text from text field on Text component
To reproduce:1. Open attached project2. Open test scene3. Press play4. Enter some text into input field5. Select Text game object6. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default