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Fixed in 4.6.1

Votes

1

Found in

4.6.0b20

Issue ID

637517

Regression

No

Input field selection is immediately deactivated after moving mouse

UI

-

To reproduce:
1. Open the attached project
2. Open the ActivateInputFieldTest.unity scene
3. Press play. Don't move the cursor or click anywhere
4. Press Tab to activate the input field by code
5. Now move the mouse cursor for the first time. Notice how the input field is immediately deactivated

If the mouse has moved at any point before activating the input field, then it behaves as expected. The bug occurs only when an input field is selected/activated by code before the user moved the cursor or clicked at all.

Workaround: Move cursor after pressing play.

Comments (3)

  1. Wenzil

    Nov 18, 2014 01:06

    This bug is fixed in Unity 4.6.0f1

  2. Wenzil

    Oct 21, 2014 07:07

    This bug is not limited to input fields. Same problem for all Selectables.

  3. Wenzil

    Oct 21, 2014 06:55

    The workaround doesn't work if something is selected from the initialization phase of a script since there is no opportunity to move the mouse beforehand.

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