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Outdated image
Outdated image Page file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/class-Transition.htmlhas old ima... Read more
Outdated docs
Outdated docs 1. What happened 2. How we can reproduce it using the example you attachedThe page file:///C:/Program%20Files/Unity%20... Read more
Wrong description
Wrong description The page file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/AnimatorControllerCreatio... Read more
Occlusion culling manual page is heavily outdated
Editor/Data/Documentation/en/Manual/OcclusionCulling.htmlThis system has been rewritten, so the existing images, descriptions, param... Read more
Broken link
Broken link Open link: file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/comp-AnimationGroup.htmlThere... Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
Missing section on Direct blend trees
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/BlendTree-2DBlending.html There is no information about the new Direct Blend Tree... Read more
Transition from AnyState to Up/Exit are not working.
fixed in 3d5effaf22364dd5a87e9933847d1fc2d03c2a02 Read more
First sentence of Manual/BlendTree-2DBlending.html needs fixing.
"The first option in the Inspector of a Blend Node is the The Blend Type." Read more
64bit Editor crashes upon division by zero
The issue is not reproducible with 32bit Editor.Steps to reproduce:1. Download and open attached project. It contains a usual MonoBe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject