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0
votes
Not Reproducible

NullReferenceException in UnityEngine.UI.Graphic.Raycast

UI

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Apr 16, 2014

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Version/s: 4.6.0b7

To reproduce: 1. Open the attached project 2. Hit Play, Click the OK button (It dismisses the panel by SetActive(false)) 3. See this... Read more

0
votes
Fixed

Folders named "something.unity" will be listed as scenes by the scene se...

Project Browser/Hierarchy

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Apr 15, 2014

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Version/s: 4.6.0b7

Steps to reproduce : - import the project attached - filter by "Scenes" and notice that the folder is listed Read more

0
votes
Fixed

Dragging a button in a scroll list scrolls strangely, jumps around

UI

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Apr 15, 2014

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Version/s: 4.6.0b7

Steps to repro: 1. Open the attached project and the scene "test" 2. Press play 3. Drag the list using the sprite. Works fine. 4. Dr... Read more

0
votes
Fixed

Ctrl + A does not work correctly in hierarchy

Editor - Other

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Create a few gameobjects in scene 2. In the hierarchy press ctrl+a 3. Notice the inspector is blank 4. Try pressing... Read more

0
votes
Fixed

Off mesh links are generated from one cylinder to the other, but not vic...

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

Scene: "slippy cylinders" - off mesh links are generated from one cylinder to the other, but not vice versa. Also off mesh links le... Read more

0
votes
Not Reproducible

Setting Agent Radius through bake menu to values between 0.02 and 0.04 m...

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Setting Agent Radius through bake menu to values between 0.02 and 0.04 makes bake of navmesh to fail Regression si... Read more

0
votes
Fixed

Navigation agent teleports back to it's start position

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Open scene "chain of mesh links" 2. Send the agent towards the red circle in play mode - it teleports back Read more

0
votes
By Design

Agent ignores a chain of mesh links that would shorten it's path

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Open scene "chain of mesh links" 2. In play mode send the agent (left click) to walk through the cube tiles (mesh l... Read more

0
votes
Fixed

Multiselected mixer nodes are hard to deselect

Audio

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Create a new mixer 2. Add a few nodes 3. Multiselect two (I did it with ctrl) 4. Try clicking on a single selected ... Read more

0
votes
Fixed

Multi-selecting audio sources makes priority vanish when it's dragged to...

Audio

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Add a few audio sources to a scene 2. Multiselect them 3. In the inspector, slide the priority bar all the way to t... Read more

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