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Fixed in 4.5.X

Votes

0

Found in

4.5.0b5

Issue ID

599744

Regression

No

Unused texture data is not freed from memory on WP8

WP8

-

High number of drawn textures using specific techniques used in plugins on Windows Phone 8 lower-end devices crash applications due to out of memory.

Used memory can be cleared by pausing and resuming application from background. Although if used memory is close to cap, for example, 150MB out of 180MB, it would still crash. Reloading scene clears memory. Resources.UnloadUnusedAssets has no effect.

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