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[UI Toolkit] Visual Element is rendered with 0 percent alpha value and s...
Steps to reproduce:1. Create new project2. Window > Package Manager > + > Add package from git url: com.unity.ui.builder3. ... Read more
[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...
Reproduction steps:1. Open the attached user's project "GPUInstancing2.zip"2. Build for Android3. In the top left click the button t... Read more
Editor Play Mode performance drops after expanding Physics component's "...
How to reproduce:1. Open the user attached project (Unity 2021.1.7f1 - FPS drop on Rigidbody2D Info section display.zip)2. Open the ... Read more
[Android] The object drawn with RenderLoopNewBatcher.Draw isn't captured...
Reproduction steps:1. Open The attached project "New Unity Project.zip"2. Open the Scene "test"3. Build and Run4. Run installed app.... Read more
Xcode project generated with Product Name containing chinese characters ...
Steps to reproduce:1. Create a new project or open an existing one ("1347730.zip")2. Use chinese characters for Product Name (Edit -... Read more
Crash on tlsf_free when Entering the Play mode and creating a custom con...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode (if the project does not cra... Read more
Creating a Preset of an asset type marked as excluded from presets is al...
Reproduction steps:1. Create a new empty Project2. Import the attached Script3. Press Test > Create basic texture in the Menu bar... Read more
[ARFoundation] Error CS0246 is thrown when Particle system built-in pack...
Reproduction steps:1. Create a new project2. Install ARFoundation package3. Remove Timeline package4. Remove built-in particle syste... Read more
Mac player failed to build with error The instruction `Unity.Burst.Intri...
This issue is Mac only. Windows is fine. Steps:1. Clone DOTS monorepo2. Open Projects/HybridURPSamples3. On ProjectView, select Hybr... Read more
Drag and drop nodes to a group doesn't work if edges are selected
It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers