Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
2019.4
2020.3
2021.1
2021.1.13f1
2021.2
2022.1
Issue ID
1347730
Regression
No
Xcode project generated with Product Name containing chinese characters cannot be opened due to parse errors
Steps to reproduce:
1. Create a new project or open an existing one ("1347730.zip")
2. Use chinese characters for Product Name (Edit -> Project Settings -> Player)
3. In Build Settings check "Create Xcode Project" and build for standalone
4. Try to open the generated Xcode project
Expected result: The generated Xcode project is opened without an issue
Actual result: The generated Xcode project cannot be opened due to a parse error
Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b2, 2022.1.0a1
Can't test 2018.4 since the "Create Xcode Project" option is not available
Notes:
- When building for iOS, the project can be opened, but it either cannot be built to device because the Xcode build system crashes or once deployed to a device, the app cannot be opened due to parse related errors. There's also the last part of Bundle Identifier missing in Xcode i.e. "com.<companyname>."
- Tested with Pinyin-Simplified, Zhuyin-Traditional
- Can open the Xcode project when just Company Name is changed, but Bundle Identifier part of Company Name is missing in Xcode i.e. "com..<productname>"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a3. Projects with non-ASCII product names will now create valid Xcode projects