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0
votes
Fixed

CompareApproximately (s, 0.0F) assert when WindZone is on a 90 degree ro...

Shuriken

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May 10, 2012

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Version/s:

To reproduce: - Create a particle system - Add a windzone component to the particle system - Start simulating Read more

0
votes
Postponed

Simple script will throw "Too many Heap sections"

Mono

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May 10, 2012

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Version/s:

When running small and large allocation interleaved and leaving some of the small allocation unfreed, suddently mono can not garbage... Read more

10
votes
Won't Fix

When refresh web browser, the socket connection fails.

Webplayer

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May 08, 2012

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Version/s: 3.5.0f5

When refresh web browser, the socket connection is failed. It means that the socket connection succeeds when open sample project in... Read more

0
votes
Won't Fix

Importing package containing AngryBots scene breaks shaders

Shaders (Legacy)

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May 07, 2012

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Version/s: 3.5.2f1

- Open Angry Bots - Right click the AngryBots scene and export it as a package - Create a new project and import the package Resul... Read more

0
votes
Duplicate

Camera gizmo incorrect when custom projection/aspect/... is used

Scene/Game View

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May 05, 2012

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Version/s: 3.5.1f2

CameraEditor assumes camera is "regular" - uses only FOV/near/far/... to display the gizmo. Which does not work once you override th... Read more

0
votes
Won't Fix

Only partial update of Asset Importers

Assets Management

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May 03, 2012

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Version/s:

"Imported Object" part of the Asset Importer is updated only partially after Asset reimport. For instance in the attached screenshot... Read more

0
votes
Fixed
0
votes
Fixed

The Joystick support is broken in 3.5.1f2

Input

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Apr 27, 2012

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Version/s: 3.5.1f2

Read more

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