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0
votes
Not Reproducible

Unity reverts ImportSettings when pressing Play

Assets Management

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Jan 03, 2011

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Version/s:

When pressing Play Unity reverts any unapplied changes you have on ImportSettings. Steps to reproduce: * Find some imported asset *... Read more

0
votes
Not Reproducible

Project Wizard dialog doesn't get focus (it stays behind other windows)

Editor - Other

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Jan 03, 2011

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Version/s:

Project Wizard dialog doesn't get focus (it stays behind other windows) when Unity is launched with Alt button. Read more

0
votes
Fixed

iOS mode editor handles textfield input inconsistently

iOS

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Jan 03, 2011

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Version/s: 3.2.0b2

The editor uses TTF text rendering in all modes, but the iOS runtime uses bitmap text rendering. This means that you can input non-a... Read more

0
votes
Won't Fix

GUI controls don't loose focus when Web Player looses focus.

Webplayer

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Dec 31, 2010

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Version/s:

Two cursors appear on the screen (i.e. one in the browser text field and one in Unity text field). Read more

0
votes
Not Reproducible

Editor script menu entries only visible on click

Editor - Other

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Dec 22, 2010

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Version/s:

Main menu is not immediately updated when a new editor script is added. Read more

0
votes
Not Reproducible

SceneView search filtering fails with no hierarchy view

Scene/Game View

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Dec 17, 2010

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Version/s: 3.2.0a1

Scene view search seems to not work properly. Repro: 1) Non maximized scene view - In a new scene, put in a cube and a sphere - In ... Read more

0
votes
Won't Fix

Max distance setting is ignored

Audio

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Dec 10, 2010

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Version/s: 3.1.0f3

Could reproduce in version 4.0.0b12 (b6f69b69a8be) To reproduce: - Open attached project and launch scene "Audio3DSource" - Hit Pla... Read more

1
votes
Fixed

Audio spamming makes Fmod run out of audio channels

Audio

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Dec 07, 2010

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Version/s: 3.1.0f4

To reproduce. - Open attached project and launch the "Scene_Test" - Hit Play - Observe that the classical music drops out. Read more

0
votes
Not Reproducible

Radius for tree's doesn't work for hand-edited nodes

Terrain

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Nov 24, 2010

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Version/s:

Once a node in the tree has been hand-edited, dragging the radius slider doesn't do anything.... Repro: Create Tree Set Radius of t... Read more

0
votes
Won't Fix

C# Switch statements with string are way slower then if's

Mono

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Nov 19, 2010

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Version/s:

C# Switch statements involving strings seems to be *very slow* in attached projects two gameobject one running if's in update the ot... Read more