Search Issue Tracker
RenderTextureInspector does not allow the display of mip levels
Steps to reproduce : - import the project attached - open the scene - press play and notice there is no mipmap level slider in the ... Read more
IndexOutOfRangeException on PageUp btn pressed if no scene was in focus ...
IndexOutOfRangeException happens on PageUp button pressed if no scene was in focus - Save 2 scenes - Navigate to File -> Build Sett... Read more
Unity editor will not responce in case breakepoint was set to one of the...
1) What happened The Editor hangs after the MD attaching. 2) How can we reproduce it using the example you attached. Faced during F... Read more
Moving of carved obstacles affects occupied OffMeshLinks
- one agent is on offMeshLink while second agent is waitnig because link is occupied. - move obstacle (carve is true) - second agent... Read more
Setting an active RenderTexture causes inspector layout to break
To reproduce: 1. Open project RenderTextureInEditorGUI 2. Open scene mainScene 3. Select the Main Camera 4. In the inspector select ... Read more
Canceling Build throws exception in console
Canceling Build throws an exception in console - Open project - Switch to e.g. Android - Click Build - Halfway through ("Build... Read more
win7-opengl change layout issue
ATI drivers crashed Intel drivers had redraw issue. nvidea seems unaffected. Clearly something is wrong here. Repro: 1. Open ANY pr... Read more
the Speed of Sound setting in the audio manager does nothing
the Speed of Sound setting in the audio manager does nothing -repro: --open attached project --start scene --move back and forth in... Read more
When adding events to an animation the browser shows all assets
Steps to reproduce : - import the Adam model from the Asset Store - set the model to Humanoid - select an animation and go to event... Read more
MonoDevelop puts the cursor at the wrong indent after #if block
To reproduce: 1. Open the attached video for repro steps ------ Won't be fixed because this is out of scope for our MonoDevelop work. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow