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0
votes
Fixed

Crash after GameObject.Find

Mono

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open Client.unity scene.2. Open Moba09.unity scene3. Open Client.unity scene again, you'll see 172 errors4. Press Pl... Read more

0
votes
Fixed

WheelCollider: setting steer angles to -5e-37 can confuse simulation

Physics

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more

0
votes
By Design

[AssetBundles] Behaviors referenced in parent bundle are not available a...

Asset Bundles

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Feb 13, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Click '+Bug Test: Build the Bundles' in menu.2. Run 'DemoScene' in Editor.3. Observe that GetComponent fails to fin... Read more

2
votes
Fixed

Scene view show mipmaps view mode is broken (in 4.6.1)

Scene/Game View

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Feb 12, 2015

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Version/s: 4.6.1f1

Scene view "show mips" view mode is broken, gives a "Shader error in 'Hidden/Scene View Show Mips': Temporary register limit of 8 ex... Read more

0
votes
Fixed
0
votes
Fixed

The wheel colliders are at odd angles depending on which other objects a...

Physics

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Feb 12, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open PhysicsNotWorking scene3. Select TyreColliders gameobject4. Notice that are rotated at ... Read more

0
votes
Fixed

[IL2CPP] Assembly.GlobalAssemblyCache not supported when built with IL2C...

iOS

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Feb 12, 2015

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Version/s: 5.0.0f1

1. Open attached project "repro_671790"2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException Note: no repro with Mono... Read more

2
votes
Fixed

When changing camera's viewport rect, canvas is positioned incorrectly

UI

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Feb 12, 2015

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Version/s: 5.0.0f1

Steps to reproduce this issue: 1. Open the attached project2. Open 'bug scene'3. There is UI image in the scene and main camera with... Read more

0
votes
Fixed

Uninstalling Unity doesn't remove all files

Installer

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Feb 12, 2015

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Version/s: 5.0.0f3

Standard Assets packages and Unity_x64_s.pdb are left behind. This is on Windows. Unity used to clean up all the files behind itself... Read more

0
votes
Won't Fix

Too many shadowcasters: use 1 shadow caster per mesh, not material

Shadows/Lights

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Feb 12, 2015

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Version/s: 5.0.0f1

one single mesh with several materialsproduces several shadow castersone per material but actually there must only one shadow caster... Read more

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