Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0b1
Issue ID
561374
Regression
Yes
Errors when applying an Avatar Mask
Steps to reproduce :
- import the project attached
- create a new animation controller
- create a new layer
- create a new avatar mask and uncheck the legs
- in the animation controller create a new state and assign a run animation
- make a transition from any state to the new state, preview it in the inspector and notice it plays fine
- in the previously created layer assign the avatar mask
- press play in the preview and notice the errors ( see the attached screenshot )
*Note :
Regression from 4.2RC4.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment