Search Issue Tracker
localization errors when auto-connecting profiler
-e: see title -repro:--create new project--build and run a standalone build with the auto-connect profiler option activated--NOTICE ... Read more
Packing Tags over 199 characters long show up as blank in the dropdown list
1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. create a new Packing Tag over 199 ... Read more
Remove Unused Tags does not require confirmation to remove tags
1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. create a few new Packing Tags but ... Read more
The lack of vertex attributes causes a crash on dynamic batching
Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0).- Dynamic Batching is enabled.- Th... Read more
[OSX] Input.accelerationEvents crashes the Editor on play
How to reproduce: 1. Open a new project2. Create a new script3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Start(... Read more
Player collides with sides of platform when using PlatformEffector2D wit...
To reproduce:1. Open attached project2. Open player scene3. Jump to either platform, making sure to hit the side of it on your way d... Read more
Using or not using the 'new' keyword gives conflicting warnings in the E...
How to reproduce: 1. Open attached project- Notice the warning upon compilation2. Add a 'new' keyword after the 'private' keyword in... Read more
The option to create a New... Packing Tag gets pushed off the menu on a ...
1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. select New..4. name the Packing Ta... Read more
Creating tags with names "New..." or "Remove Unused Tags" removes the ab...
1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. select New..4. name the Packing Ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled