Search Issue Tracker

0
votes
Fixed

Capsule Collider Bounds Incorrectly Calculated

Physics

-

Feb 24, 2015

-

Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open scene3. Press play4. Open scene view5. Select Collider - Incorrect bounds6. Notice that... Read more

0
votes
Fixed

[AssetBundle] Setting assetBundleName in OnPreprocessAudio() crashes Unity

Asset Loading

-

Feb 24, 2015

-

Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open the attached project2. It has a script with few lines:void OnPreprocessAudio() {assetImporter... Read more

2
votes
Fixed

Linux: Pressing TAB while editing text in an input field inserts an actu...

UI

-

Feb 24, 2015

-

Version/s: 4.6.3f1

-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more

1
votes
Fixed
0
votes
By Design

[ImageEffects] Tonemapping is active in both Scene and Game views when H...

Standard Assets

-

Feb 23, 2015

-

Version/s: 5.0.0f3

How to reproduce: 1. Open a new project2. Import the Effects Standard Asset3. Create a game object that would be visible in the scen... Read more

0
votes
Not Reproducible

[RenderTexture] Object with render texture does not display camera view

Camera

-

Feb 23, 2015

-

Version/s: 5.0.0f4

1. Open attached project2. Open scene "Untitled"3. Press play4. Big cube on the right will be white5. Open same scene with rc3 and t... Read more

0
votes
Fixed
0
votes
Fixed

[docs] 'Linear Rendering Hardware Sampling' should be changed to 'Linea...

Docs - Manual

-

Feb 23, 2015

-

Version/s: 5.0.0f3

The property "Linear Rendering Hardware Sampling" seems wrong in PlayerSettings.It should be 'Linear Rendering'. Documentation/en/Ma... Read more

0
votes
Fixed

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.