Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.4f1
Issue ID
592894
Regression
No
Sprite.Create causes Unity to crash
Steps to reproduce :
- import the project attached
- open the scene
- press play and Unity will crash
-----------------------------------------------------------
Findings by Juha (in release/4.5/editor branch)
1. In user C# (gameinit.cs) the texture is null
2. When passed to Sprite_CUSTOM_INTERNAL_CALL_Create as ReadOnlyScriptingObjectOfType<Texture2D> it isn't null (IsNull()==false)
3. When passed onward to Sprite::Initialize as Texture2D, it's back to null again
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment