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uberstrike stuck on loading - deprecated error thrown
-e: see title -repro: --install 5.0a1 runtime (closed network or channel) --run https://apps.facebook.com/uberstrike/ --NOTICE it g... Read more
AngryBot game triggers no longer work
-e: the triggers to enable the switches for the doors no longer works, an exception is thrown -repro: --import angry bots --start t... Read more
Can't select the first sibling from the Scene view
To reproduce: 1. Open the attached project (it contains canvas and some raw images) 2. Open the Test scene 3. Try to select the imag... Read more
UV coordinates of an image get messed up after returning from the play mode
Project setup: Two identical sprites: one has a packing tag "default" and the other does not have a packing tag. Two uGUI buttons: o... Read more
Player Settings button spawns error message
Player Settings button spawns the following error message: "Failed to find:enableHWStatistics UnityEditor.PlayerSettingsEditor:OnEn... Read more
Sprite Editor - changing between the blue and green borders does not fee...
Sprite Editor - changing between the blue and green borders does not feel instant on Mac OS X compared to Windows. To reproduce: - ... Read more
exporting a prefab and then importing it in another project changes the ...
To reproduce: 1. Open attached project 2. Export Floor prefab (found in Assets folder) 3. Create new project 4. Import Floor prefab ... Read more
Application.LoadLevel() loads scene when called from Editor
When Applcation.LoadLevel() is called in Editor from overridden MonoBehaivour method Reload() loads a scene into Editor. This should... Read more
No message if missing permissions to write license file (and Unity won't...
OS X: If you don't have permissions to write to /Library/Application Support/Unity, license file is simply not written and no messag... Read more
creating a script and adding it to an object doesn't work (provides an ...
To reproduce: 1. Open attached project 2. Create a new C# script 3. Add it to Main Camera (either to the new scene or in last stand... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PluginManager::RefreshPlugins when closing the Editor without making any changes with JetBrains Rider selected as the External Code Editor and Google Mobile Ads third-party plugin imported
- GetMainLight() returns incorrect distanceAttenuation value for a Custom Shader when URP Forward+ Rendering Path is used
- Standalone Profiler crash on GuidReservations::Reserve when it is opened on a specific project
- m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to UnityEngine.Rendering.HighDefinition.HDRenderPipeline when High Definition RP package is removed
- Rendering Debugger fields have no padding at the bottom of the fields list