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0
votes
Fixed

Shader with faceforward() doesn't compile since 4.2

Shaders

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Oct 15, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - create a new project on 4.1 - import the shader - save the project - open it in 4.2+ and notice the shader ... Read more

0
votes
Fixed

Animated parent sprite can't be selected

2D

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Oct 15, 2013

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Version/s: 4.3.0b5

- Open the SherriffStar scene in the attached project - Make sure you have the Animation window open - Expand the Star game object i... Read more

0
votes
Fixed

Halo texture is not round

Shadows/Lights

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Oct 14, 2013

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Version/s: 4.2.2f1

To reproduce: 1. Open the project I attached 2. Open the scene 3. Zoom in the GameObject 4. Notice that "Halo" edges have straight l... Read more

0
votes
Fixed

Editor Crashes when Graphics.DrawTexture is used with a shader that has ...

Graphics - General

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Oct 14, 2013

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Version/s: 4.2.2f1

To reproduce: 1. Open project repro 2. Open scene DrawTexture Grabpass Crash 3. Select DrawTextureThing in hierarchy 4. Drag GrabPas... Read more

0
votes
Fixed

Unity Editor leaks preview cameras

Scene/Game View

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Oct 14, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - import the project attached - open the scene "bugdemo" and press play - select the main camera and deselecte... Read more

0
votes
Duplicate

Adding component that requeres own base class adds extra component to th...

Scripting

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Oct 14, 2013

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Version/s: 4.3.0b5

If you add to object component like this: [RequireComponent(typeof(B))] public class A : B {} Component B will be added to the obje... Read more

0
votes
Not Reproducible

Hovering game resolution options while script processor spinner is activ...

Scene/Game View

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Oct 14, 2013

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Version/s: 4.3.0b5

To reproduce: 1. Open the attached project 2. Make sure Game window is selected in Editor 3. Open build settings 4. Switch build set... Read more

0
votes
Fixed

Crash when enable/disable DX11

Graphics - General

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Oct 14, 2013

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Version/s: 4.5.0a1

Regression from 4.3.0b5 (19fb00de019e) I can still reproduce this on version 5.0.0a1 (ca2d4770abb4) by the following steps: - Cre... Read more

1
votes
Fixed

No errors if RequireComponent attribute applied to component after it wa...

Scripting

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Oct 14, 2013

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Version/s: 4.3.0b5

Steps: 1. Create an object. 2. Create custom component A 3. Add A to the object 4. Edit component A that it now requires e.g. Rigidb... Read more

0
votes
Fixed

Can add script that requires component that is conflicting with object's...

Scripting

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Oct 14, 2013

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Version/s: 4.3.0b5

1. Create object. 2. Add Rigidbody2D to the object 3. Create script like this: [RequireComponent(typeof(Rigidbody))] public class A ... Read more

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