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error console not shown in dev build
-e: error console not shown in dev build -the console is not shown for dev builds of Windows/OSX standalone or webplayer -repro: -... Read more
Cannot open the Sprite Editor after using Undo a few times
Shorter steps to reproduce: - Import the project - Try to open sprite editor *Note Changing layout gives you error in the console ... Read more
Leaving play mode causes script panels in inspector to appear blank
To reproduce: 1. Open project echobox 2. Open scene test 3. Select First Person Controller > Main Camera in the Hierarchy 4. Enter p... Read more
Rigid2D.Velocity and transform.position are v3 & v2
Currently transform.position and rigid2d.velocity are v3 and v2 respectively forcing for some unsightly code such as this: Gizmos.D... Read more
Adding a 2D or 3D collider to a prefab doesn't result in correct bounds
To reproduce: 1. open the provided project and scene 2. select Ship from the Assets window 3. in the Inspector, add a 2d box collide... Read more
Dragging multiple files to a different change list
To reproduce: 1. Open any project that is under Perforce version control 2. Check out two or more files 3. Select them in the versio... Read more
Adding a script with requirecomponent forces you to replace the required...
To Reproduce: 1. Open Rainbow_Factory project 2. Open _Scene scene 3. Select POULPE object in the hierarchy 4. Add Stats script as ... Read more
Using OpenGL ES 3.0 with more than 6 textures makes the model appear black
Reproduced on: Google Nexus 4 with Android 4.3 Reproduced with: Unity Version 4.3.0f3 (b441e55257eb) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened