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0
votes
Fixed

DOC: "undocumented" EditorWindow.OnDidOpenScene() appears in docs

Docs - Scripting Reference

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Nov 21, 2013

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Version/s: 4.3.0f4

To reproduce: Open http://docs.unity3d.com/Documentation/ScriptReference/EditorWindow.OnDidOpenScene.html Read more

1
votes
Duplicate

No settings for polygon collider 2d detail.

Docs - Manual

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Nov 21, 2013

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Version/s: 4.3.0f4

Documentation details a way to change the detail of the collider, although it's impossible in the editor. To reproduce: 1. Open/c... Read more

0
votes
Fixed

Application crashes when calling Android native method

Android

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Nov 21, 2013

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Version/s: 4.3.0f4

This is a regression from Unity 4.2.2f1. Reproduced on: Google Nexus 4 with Android 4.4 Reproduced with: Unity Version 4.3.0f4 (e0... Read more

0
votes
Fixed

Performance drop after building with 4.3

Graphics - General

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Nov 21, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached in 4.2 - create a development build - upgrade the project to 4.3 and create anot... Read more

0
votes
Fixed

Undo.RecordObjects isn't working for objects referencing

Serialization

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Nov 21, 2013

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Version/s: 4.3.0f4

Undo.RecordObjects isn't working for objects referencing each other when one gets deleted. To reproduce: 1. Open the attached proje... Read more

0
votes
Fixed

DOC: Array docs contain 404 link to MSDN

Docs - Scripting Reference

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Nov 21, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open http://docs.unity3d.com/Documentation/ScriptReference/Array.html 2. Click the link found at: "For more informa... Read more

1
votes
Fixed

SmoothDamp example in the documentation is incorrect

Docs - Scripting Reference

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Nov 21, 2013

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Version/s: 4.3.0f4

Correct example: Current SmoothDamp Documentation: <file://localhost/Applications/Unity/Unity.app/Contents/Documentation/html/en/Scr... Read more

0
votes
Fixed

Screen.width and height reporting incorrect values in the editor.

Graphics - General

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Nov 21, 2013

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Version/s:

Screen.width and height is reporting incorrect values in the editor. To reproduce: 1. Put any image effect on the camera. 2. Output... Read more

0
votes
By Design

TextMesh mesh is wrong when MeshFilter present on same GameObject

IMGUI

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Nov 20, 2013

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Version/s: 4.3.0f4

TextMesh mesh is wrong when MeshFilter present on same GameObject. This is expected behavior. MeshFilter and TextMesh are both com... Read more

0
votes
Fixed

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a...

Shaders

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Nov 20, 2013

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Version/s: 4.3.0f4

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision. The problem involves... Read more

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