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Shadows precision loss with very large coordinates (>5000). Use camera-r...
Steps to reproduce:1. Open attached project's scene Main.2. Enter play mode.3. Press F1-F6 to change distance from origin.4. Observe... Read more
[ManagedPlugins] Crash after recompile when using external dll
To Reproduce: 1. Open the attached project 'DllUseEditorCrash.zip'.2. Play scene 'Main'.3. Edit 'Test.cs' to trigger a recompile4. E... Read more
[WinRT] Open File dialog for Visual Assets doesn't show .jpg files
Unity Windows Store Apps visual assets Open File Dialog shows only .png files. To reproduce:1. Create an empty Unity Project2. Go to... Read more
[ConfigurableJoint] Position Spring tries to assign transform.position t...
Configurable Joint's Angular Drive's Position Spring's infinite value tries to assign transform.position to {NaN, NaN, NaN} Steps to... Read more
Wrong documentation regarding Asset Server
User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more
Unity spawns processes at normal priority which make computer sluggish a...
-e: when Unity does spawn new process for GI or IL2CPP they are spawned at normal priority which when they start maxing cpu utilizat... Read more
Adding another Scene View generates NullReferenceException
1. Right click on a frame in the editor and choose Add Tab > Scene2. view the Console for errors and see that a new NullReference... Read more
[Enterprise][GLES][Android] Particles leave trailing artifacts on where ...
1. What happenedWhen I run in editor rendertexture appears just fine and the scene works as supposed to. But once I run it on any an... Read more
RuntimeInitializeOnLoadManager classes get stripped in il2cpp
-e: When building the attached project on WebGL, chrome gives a maximum stack size exceeded before I even see the preloader.Firefox ... Read more
WWW.texture method return incorrect color indexed texture
Project steps: 1. Open project "IndexedPng" (Attached by Lukas).2. Open scene "Scene".3. Open script "LoadTexture".1. At lines 8, 9 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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