Search Issue Tracker
DOC: "undocumented" EditorWindow.OnDidOpenScene() appears in docs
To reproduce: Open http://docs.unity3d.com/Documentation/ScriptReference/EditorWindow.OnDidOpenScene.html Read more
No settings for polygon collider 2d detail.
Documentation details a way to change the detail of the collider, although it's impossible in the editor. To reproduce: 1. Open/c... Read more
Application crashes when calling Android native method
This is a regression from Unity 4.2.2f1. Reproduced on: Google Nexus 4 with Android 4.4 Reproduced with: Unity Version 4.3.0f4 (e0... Read more
Performance drop after building with 4.3
Steps to reproduce : - import the project attached in 4.2 - create a development build - upgrade the project to 4.3 and create anot... Read more
Undo.RecordObjects isn't working for objects referencing
Undo.RecordObjects isn't working for objects referencing each other when one gets deleted. To reproduce: 1. Open the attached proje... Read more
DOC: Array docs contain 404 link to MSDN
To reproduce: 1. Open http://docs.unity3d.com/Documentation/ScriptReference/Array.html 2. Click the link found at: "For more informa... Read more
SmoothDamp example in the documentation is incorrect
Correct example: Current SmoothDamp Documentation: <file://localhost/Applications/Unity/Unity.app/Contents/Documentation/html/en/Scr... Read more
Screen.width and height reporting incorrect values in the editor.
Screen.width and height is reporting incorrect values in the editor. To reproduce: 1. Put any image effect on the camera. 2. Output... Read more
TextMesh mesh is wrong when MeshFilter present on same GameObject
TextMesh mesh is wrong when MeshFilter present on same GameObject. This is expected behavior. MeshFilter and TextMesh are both com... Read more
The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a...
The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision. The problem involves... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened