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1
votes
By Design

AnimationState Wrap mode dropdown: "Clamp" should read "Once"

Animation Window

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Jul 16, 2010

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Version/s: 3.0.0b3

WrapMode.Once returns Clamp. Repro: 1- download, extract, and open attached project 2- select Main Camera 3- press play 4- observe ... Read more

0
votes
Not Reproducible

Popup list is positioned incorrectly in Editor Window

Window management

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Jul 15, 2010

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Version/s: 3.0.0b3

To Reproduce: 1. Open tha attached project. 2. Go to Menu -> Popup Bug -> Open Window. 3. Select the "Second" -> "ten" subitem in th... Read more

0
votes
Postponed

We should collect FBX exporter errors and warning during conversion

--

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Jul 12, 2010

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Version/s:

Attached mesh looks corrupt when imported from FBX. FBX exporter gives a bunch of warnings and one error when exporting it. The erro... Read more

0
votes
Not Reproducible

TextFields interfere in the editor

Window management

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Jul 12, 2010

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Version/s: 3.0.0b3

To Reproduce: 1. Open attached project and choose Window>Window Test 2. Click "Add Window" twice 3. Enter unique text in the six fi... Read more

0
votes
Not Reproducible

Editing Layer names gives warnings prematurely

Inspector Functionality

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Jul 08, 2010

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Version/s: 3.0.0b3

- Go to the layers pane - Edit one of the layer names. Name it '1' - Edit another. Name it '12'. - Observe that as soon as you type ... Read more

0
votes
Not Reproducible

Copying but not pasting an object still modifies the level

IMGUI

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Jul 07, 2010

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Version/s: 3.0.0b3

Repro: - Select and object in the Hierarcy and press ctrl/cmd + c to copy - Open another scene Result: Save changes dialog appears... Read more

0
votes
Postponed

PCT images look wrong with some compression settings

Assets Management

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Jul 04, 2010

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Version/s: 3.0.0b3

After switching platform to Android, all images are converted to 256 colors (as it seems). Although the image preview says it's 16 b... Read more

0
votes
By Design

Placement of parent/child gizmos

Scene/Game View

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Jun 27, 2010

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Version/s: 3.0.0b2

To Reproduce: 1. Create number of cubes. 2. Create an empty gameobject, and set is as parent of the cubes. 3. Select all the childr... Read more

0
votes
Fixed

Ugly self-shadowing on a lightmapped buit-in sphere

Global Illumination

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Jun 18, 2010

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Version/s: 3.0.0b2

To reproduce: 1. Open attached project (the last one). 2. Check the bands on the built-in sphere and also the dark patches. I trie... Read more

0
votes
Won't Fix

OSX: Unity not switching to designated Space if opening a new scene in a...

Window management

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Jun 15, 2010

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Version/s: 3.0.0b1

To reproduce: - Open Unity in eg. Space 2 - Switch to Space 1 - Open a scene in another project from Space 1 (just find a scene and... Read more

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