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Fixed in 4.6.X
Votes
0
Found in
4.6.0b17
Issue ID
630652
Regression
No
When canvas objects with masked images overlap each other, one masked texture enters the other Canvas mask
To reproduce this bug:
1. Open the attached project
2. Open 'MaskBugExampleScene'
3. Observe Scene/Game view
4. Now select 'ObjectCanvas01'
5. Change 'Order in Layer' in the 'Canvas' component
6. Everything looks fine
When 2 Canvas objects with masked images overlap each other with the same value "Order in layer" of Canvas component, one masked texture seems to enter the other Canvas mask
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