Search Issue Tracker
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step:1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone2. Observe result with other devices Reproducible device: Sa... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more
[VR | Editor] Camera preview does not work for VR enabled Camera
1) Note the Playsettings:-- have VR Supported checked-- Split Stereo is the preferred SDK-- Oculus is the Secondary SDK2) Enter Play... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more
[Android][GLES] FrameTimeManager gpuFrameTime is much lower when using O...
Steps to reproduce: 1. Set up a Unity Android project with GLES.2. Attach a script that uses Application.targetFramerate to target t... Read more
[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...
To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more
[Android] Application crash on Adreno GPU's when executing method Warmup...
To reproduce:1. Open attached project "Android9Crash.zip"2. While in project, make sure GLES3 is set as primary GPU API3. Build and ... Read more
Right-clicking on 2 or more GameObjects in the Hierarchy selects only 1 ...
How to reproduce:1. Create a new Project2. Select multiple GameObjects in the Hierarchy by holding CMD on Mac or CTRL on Windows/Ubu... Read more
Audio preview plays from the beggining when pressing on the waveform to ...
How to reproduce:1. Open the attached "1294273_Repro" project2. In the Project window select the "Miyavi - Need for speed" Asset3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject