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Switching platforms of some projects may produce errors
Error may be reported while switching between platforms of some projects. The error: "InvalidOperationException: Operation is not va... Read more
Erasing a tree causes a crash
To reproduce: 1. Open attached project 2. Open scene "test". It contains a terrain and a tree 3. Select the terrain and open the tre... Read more
Undo/redo does not work in some instances
To reproduce: 1. Open project, open editor Custom -> Open This editor has 4 buttons: - Create Trackers - Create Met... Read more
Exported splashscreen images are not updated if default orientation is c...
Steps to reproduce: 1. Open any project 2. In player settings set default orientation to LandscapeLeft 3. Build the project 4. In pl... Read more
When building a project the building process stops - Failed to write fil...
When building a project the building process stops with these errors: An asset is marked as dont save, but is included in the build... Read more
[iOS] TouchScreenKeyboard.hide input doesn't work correctly
When TouchScreenKeyboard.hide is set to false and touch keyboard is hidden with button on very right bottom, input label can be disp... Read more
Right-clicking on Unity Editor when it's unfocused invokes the contextua...
To reproduce: 1. Open Unity 2. Open Chrome 3. Make sure Chrome window is focused 4. Right-click on Unity window 5. See that the cont... Read more
Matrix _World2Object is not set correctly with dynamic batching on
To reproduce: 1. Open attached project 2. Run scene TEST_mpb 3. Notice that left 3 boxes render incorrectly Read more
Surface shader: a custom SingleLightmap function causes compilation to fail
Steps to reproduce : - import the project attacehd - click on the shader and notice the errors in the inspector Read more
Entering Play mode for the first time also launches adb.exe which locks ...
Android development kit is required for reproduction. Steps to reproduce: 1. Open any project 2. Start entering play mode. 3. adb.e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened