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0
votes
Fixed
[ForwardRender][Shuriken]Artifacts on Trees when there is particles behi...
If Forward Rendering is used, there are artifacts around tree leaves when there are particles behind the leaves Read more
0
votes
Duplicate
0
votes
Fixed
0
votes
Fixed
Animation Events hint box is misleading
In the Animation window, if you have all events separately on the timeline, they will be shown ok.If you put 2-3 events on the same ... Read more
0
votes
Fixed
0
votes
Fixed
Short function names don't show properly in the black event hint
Short function names don't show properly in the black event hint Add a function with a short name and add it as an event to an anima... Read more
0
votes
Fixed
Edit Animation Event window doesn't come on top when editing events
Open the Animation window, add an event.Try to edit it. When the Edit Animation Event window shows up for the first time it goes on ... Read more
0
votes
Fixed
Sprite editor should work with Sprite assets only
Verified in Ver 5.1.0b4 (60661a96674c) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default