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0
votes
Won't Fix

Switching platforms of some projects may produce errors

Deployment Management

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Nov 26, 2013

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Version/s: 4.3.1f1

Error may be reported while switching between platforms of some projects. The error: "InvalidOperationException: Operation is not va... Read more

5
votes
Fixed

Erasing a tree causes a crash

Terrain

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Nov 26, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Open scene "test". It contains a terrain and a tree 3. Select the terrain and open the tre... Read more

0
votes
Won't Fix

Undo/redo does not work in some instances

Themes

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Nov 25, 2013

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Version/s: 4.5.0a1

To reproduce: 1. Open project, open editor Custom -> Open This editor has 4 buttons: - Create Trackers - Create Met... Read more

0
votes
By Design

Exported splashscreen images are not updated if default orientation is c...

WP8

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Nov 25, 2013

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Version/s: 4.3.0f4

Steps to reproduce: 1. Open any project 2. In player settings set default orientation to LandscapeLeft 3. Build the project 4. In pl... Read more

0
votes
By Design

When building a project the building process stops - Failed to write fil...

Deployment Management

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Nov 25, 2013

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Version/s: 4.3.0f4

When building a project the building process stops with these errors: An asset is marked as dont save, but is included in the build... Read more

0
votes
Fixed

[iOS] TouchScreenKeyboard.hide input doesn't work correctly

iOS

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Nov 25, 2013

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Version/s: 4.3.0f4

When TouchScreenKeyboard.hide is set to false and touch keyboard is hidden with button on very right bottom, input label can be disp... Read more

0
votes
By Design

Right-clicking on Unity Editor when it's unfocused invokes the contextua...

Window management

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Nov 25, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open Unity 2. Open Chrome 3. Make sure Chrome window is focused 4. Right-click on Unity window 5. See that the cont... Read more

0
votes
Postponed

Matrix _World2Object is not set correctly with dynamic batching on

Graphics - General

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Nov 25, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Run scene TEST_mpb 3. Notice that left 3 boxes render incorrectly Read more

0
votes
Not Reproducible

Surface shader: a custom SingleLightmap function causes compilation to fail

Shaders

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Nov 25, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attacehd - click on the shader and notice the errors in the inspector Read more

43
votes
Fixed

Entering Play mode for the first time also launches adb.exe which locks ...

Android

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Nov 25, 2013

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Version/s: 4.3.0f4

Android development kit is required for reproduction. Steps to reproduce: 1. Open any project 2. Start entering play mode. 3. adb.e... Read more

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