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Plugin crash on quitting viking village scene
-e: when playing the viking scene and quitting the plugin crashes -tested Win7, FF & Chrome -repro--get viking village from Asse... Read more
[Texture] EditorUtility.CompressTexture() function does not work, import...
Reproduction steps:1. Open attached project "CompressionProblem"2. Reimport "BigTree_bark_diffuse" texture3. In the Console window n... Read more
[ReflectionProbes] Box Projection fails on iOS
To Reproduce: 1. Open the Main scene file.2. Observe that box projection works in editor3. Built to iOS and deploy to the device.4. ... Read more
[NavMeshObstacle] Object orientation changes cause re-carving of NavMesh
Steps to reproduce: 1. Open attached project2. Open scene 'scene'3. Enter play mode and open scene view (with play mode on)4. Select... Read more
Constructor for nullable types fails to instantiate object in IL2CPP
-e: Constructor for nullable types fails to instantiate object in IL2CPP The mono version of this test project works fine printing o... Read more
ClientRPC isnt called for local client for networked scene objects
ClientRPC doesnt work for network objects placed in the scene. Read more
Can't run Coroutines on another Component
How to reproduce: 1. Open attached project (the fixed version)2. Open scene Main.unity3. Play the scene- The console should print 10... Read more
DIR: Bad default transform values with Animator Controller
Director branch bug 1. What happenedI get bad transform values applied to the scene when I make changes to the Animator Controller. ... Read more
Icon are missing on instantiated gameobjects
To reproduce:1. Open attached project2. Open Bug scene3. Attach LoadIcon script to gameobject4. Press play5. Notice that instantiate... Read more
KeyValuePair with generic struct crashes mono compiler
To reproduce:1. Open attached project2. Notice empty error in console Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TableEntryAdded event is not triggered when a new entry is added in the Localization Tables window
- The macOS Player is built to a different folder than the selected one when the Player is built on Windows
- Editor memory leak in VisualElement when recompiling in a blank URP project
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen