Search Issue Tracker
Fixed in 4.6.1
Votes
1
Found in
4.6.0f1
Issue ID
645053
Regression
Yes
[Mac-only] Unity crashes when opening new scene after deleting currently open scene
- Create a new project
- Save the default scene as Test
- Create a new scene
- Save it as Test1
- Delete Test1 from the Project Browser
- Open scene Test
At this point Unity 4.5 and Unity 4.6 will crash (see stacktrace in attached logs). Unity 4.3 will print "ExecutionEngineException: SIGILL" in the Console, but wouldn't crash. Unity 5.0 works fine. So, this is affecting Unity 4.5 and Unity 4.6.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
gabisilva.cc
Jan 02, 2015 23:51
Any date to resolution this bug?