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0
votes
Fixed

Unity installer doesn't check for free space on disk

Deployment Management

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Mar 09, 2011

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Version/s:

It looks like Unity installer doesn't check if there is enough free space on disk. I just got an error when installing Unity - it fa... Read more

0
votes
Postponed

Double-clicking exceptions from within external assemblies not handled p...

Assets Management

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Mar 08, 2011

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Version/s: 3.3.0f4

Scenario: A method defined inside an external assembly throws an exception or does a Debug.Log. The user double-clicks the message i... Read more

0
votes
Fixed

Audio Preview size display is confusing

Audio

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Mar 06, 2011

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Version/s: 3.3.0f3

To reproduce: - Open attached package - Select the audio file in Project Browser - In the Audio Preview > observe that the file size... Read more

0
votes
Not Reproducible

WebPlayer - Exiting fullscreen causes focus & performance problems.

Webplayer

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Feb 18, 2011

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Version/s: 3.2.0f4

WebPlayer - Exiting fullscreen causes focus & performance problems. Repro Steps: 1) Install normal webplayer then 64bit webplayer ... Read more

0
votes
Duplicate

Make screenmanager available earlier in webplayer

Webplayer

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Feb 11, 2011

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Version/s:

This is probably going to have some sideeffects. So lets try to fix this properly by initializing it at the right time. Read more

1
votes
Postponed

AssetPostprocessor - Scripts should be compiled before importing animati...

Asset Import

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Feb 11, 2011

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Version/s:

It looks like Unity doesn't recompile scripts before importing animations&models. It causes a problem when you update the project (l... Read more

2
votes
Won't Fix

Editor window's title bar is hidden behind alternative task bar position.

Window management

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Feb 03, 2011

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Version/s: 3.1.0f4

Editor window in launched behind alternative task bar position. Repro Steps: 1) In windows, move the position of the windows task b... Read more

0
votes
Won't Fix

WebPlayerApplet: the progress bar frame shows up incorrectly

Webplayer

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Feb 02, 2011

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Version/s:

The progress bar frame shows up incorrectly (not pixel perfect) when both the frame and the bar images are of the same size. Read more

0
votes
Won't Fix

AOT failure when generic type array is exposed using ReadOnlyCollection<>

iOS

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Jan 28, 2011

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Version/s: 3.2.0f2

Looks like AOT failure. When accessing Node<T>.node directly - everything works fine. If it's wrapped with ReadOnlyCollection<> prop... Read more

0
votes
Won't Fix

There is a problem with animation timing precision.

Animation

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Jan 24, 2011

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Version/s:

There is a problem with precision of animation times. We use two counters for counting animation time: 1) float m_WrappedTime; // [... Read more

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