Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0b1
Issue ID
627279
Regression
No
Finishing WebGL build freezes Editor to death
a) When building a default project(Main Camera and Light, no assets) for WebGL, it takes more than few mins, mostly getting stuck at compiling and native convert to JS. Is this normal?
b) After building above mentioned build, Editor freezes and I have to kill it. Task manager shows lots(around 10) of UnityShaderCompiler.exe being active after build.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment