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vehicle spins a bit
To reproduce: 1. Open attached project 2. Open test4 scene 3. Observe myCar2 4. Enter play mode Expected result: the vehicle falls d... Read more
wheel collider is rotated wrong on the game object
To reproduce: 1. Open attached project 2. Open test4 scene 3. Check out myCar2 gameObject 4. Check one of the sphere children and ho... Read more
Wheelcollider is broken on a scaled game object
To reproduce: 1. Open attached project 2. Open broken scene 3. Check out sphere game object Expected result: The Wheelcollider allig... Read more
Changing QualitySettings in batchmode causes a crash
To Reproduce: 1. Open the attached build, or add this line "QualitySettings.vSyncCount = 0;" to a new script. 2. Build & Run on O... Read more
Cloth leaks Mesh objects
1. Open attached project 2. Open cloth collisions scene 3. Select Cloth 4. Save the scene 5. Observe console If you select another ... Read more
Undo does not work on painted Cloth Constraints in scene view
To reproduce: 1. Open attached project 2. Open any scene in it 3. Select cloth in the scene 4. paint cloth constraints on it 5. Undo... Read more
opening a scene with uGUI crashes Unity
To reproduce: 1. Open attached project 2. Search for "sc" in project view 3. Double click Example - Sc (scene) Expected result: Scen... Read more
[OSX] Crash while switching scene view between full and windowed screen
1. Create new project 2. Move mouse to scene view 3. Using trackpad use pinch-zoom function, to make scene view full screen 4. With ... Read more
Project fails Store Test Kit if it has no scripts
Steps to reproduce: 1. Create a project which has no scripts. It may contain a scene and a spinning cube controlled by a constant fo... Read more
Enabling objects with configurable joints affects other game objects wit...
To reproduce: 1. Open attached project 2. Open "physicsTest" scene 3. Select "enableMeWhileTheSpringsWobble" game object 4. Press p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Assertion failed on expression” errors thrown when undoing Nodes creation with keyboard shortcut
- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
- Clicking on section text in Node Library > Context folder throws NullReferenceException errors
- Node Library window sections text in Context folder are not visible when Editor is set to Light Theme
- "Scene Depth Difference" Node has an input Port which is called Position WS, directly referring to the World Space Position, when only the View Space Position can reflect if the object's depth is below or above the Plane