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Type.GetType() in WebGL does not match the output given in the editor
How to reproduce: 1. Open a new project 2. Create a script called "testGetType.cs" with the following code: using UnityEngine; us... Read more
Graphics quality button in builded .exe sometimes has no text
Graphics quality button in builded .exe sometimes has no text 1. What happened Graphics quality button in builded .exe sometimes ha... Read more
Having a member with the same name as one of the removed component acces...
Since rigidbody and other direct component accessors have been deprecated to GetComponent<Component>() Unity shouldn't warn that pre... Read more
[WP8] Nested serializable struct causes crash
A script with a nested serializable struct causes a crash on Windows Phone 8. A class can be used instead of the struct as a workaro... Read more
Only use DX11 WARP in batchmode when no GPU is available (or WARP reques...
Beta 20 made it so that DX11 WARP (software renderer) is always used in batch mode. However that made performance tests run 10x slo... Read more
Switching between iOS and Standalone platforms, create error message in ...
Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 && level... Read more
Documentation on Reflection Probes is heavily outdated
Editor/Data/Documentation/en/Manual/class-ReflectionProbe.html - Screenshots and properties have to be updated and Reflection Probes... Read more
Manual page on Skybox needs to be updated
6 Sided Skybox now also has the additional properties Exposure and Rotation. These have to be included and explained in the Properti... Read more
Documentation page on Occlusion Area is very outdated
Editor/Data/Documentation/en/Manual/class-OcclusionArea.html - screenshots have to be updated, properties in the table have to be up... Read more
Outdated information in the manual page for Cubemap
In Editor/Data/Documentation/en/Manual/class-Cubemap.html, this paragraph is outdated: "You can also use the Generate Cubemap optio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders