Search Issue Tracker

0
votes
Fixed

Unity uses absolute paths and not relative paths for storing build direc...

Deployment Management

-

Aug 09, 2010

-

Version/s: 3.0.0b5

To Reproduce: 1) Create a test project 2) Build the project in a subfolder of the project. 3) Now close that project, quit Uni... Read more

0
votes
Not Reproducible

Animation Editor: Must do "Both Tangents -> Constant" operation twice f...

Animation

-

Aug 07, 2010

-

Version/s: 3.0.0b5

Boolean values can only be 0 or 1, new keys added to a boolean variable curve should have constant tangents by default. The value fi... Read more

0
votes
Won't Fix

Click outside object selector is not sent to inspector, only closes the ...

Project Browser/Hierarchy

-

Aug 06, 2010

-

Version/s: 3.0.0b5

To Reproduce: 1. Select an object with diff properties in the inspector. e.g. a material 2. Open the object selector for one of the... Read more

0
votes
Fixed

iPhone: Xcode says illegal character when using some symbols

iOS

-

Aug 06, 2010

-

Version/s: 3.0.0b5

To Reproduce: 1. Set the bundle identifier with an illegal char such as '_' or ':'. 2. Build will fail. Expected: 1. Unity should... Read more

0
votes
Won't Fix

Audio Importer Inspector preview forgets settings on apply

Audio

-

Aug 04, 2010

-

Version/s: 3.0.0b5

Audio Importer Inspector preview forgets settings on apply. EXPECTED: All audio preview settings should be remembered. Optimally p... Read more

0
votes
Not Reproducible

Unity displays empty string in console when the string has special chara...

Deployment Management

-

Aug 02, 2010

-

Version/s:

When printing message with special characters Unity doesn't display the message in Editor-console, but you can see the message in Co... Read more

3
votes
Postponed

Locked inspectors aren't remembered between runs of Unity

Inspector Functionality

-

Jul 30, 2010

-

Version/s: 3.0.0b4

Locked inspectors aren't remembered between runs of Unity Because the Inspector is used for practically everything, the ability to ... Read more

1
votes
Postponed

Dialogs open on wrong monitor in multi monitor setup (Windows)

Window management

-

Jul 27, 2010

-

Version/s: 3.0.0b4

Dialogs are opened on the main monitor. EXPECTED: Dialogs should open on the monitor with Unity's main window. REPRO: 1. Make sure... Read more

0
votes
Fixed

Terrain: trees should use the GO transform when placed on terrain

Terrain

-

Jul 20, 2010

-

Version/s: 3.0.0b4

Since the Tree Creator was designed to only create trees over a certain size we need a way to be able to scale the trees after creat... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.