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Instantiate from resource folder with Android player is too slow
Instantiate from resource folder with Android player is too slow with prefabs that have multiple GameObjects Read more
OnOpenAsset doesn't work on ScriptableObjects
Repro:in attached project, double-click "test.asset" in project view: nothing happens.Double-click a script: it logs the OnOpenAsset... Read more
lightmapping broken on intel hd graphics
-e: as per title, all scenes but albedo are having severe issues looking like white noise -tested on ubuntu 14.04, macbook mid-2012,... Read more
Splash Screen shrinking on Windows 8.1 WSA
To reproduce this bug: 1 Create a project for Windows Store apps 8.12 Provide all Splash images for the app (100%, 140% and 180%)3 B... Read more
Realtime GI not working on webplayer
-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default