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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

1

Found in

4.5.3f3

Issue ID

628992

Regression

Yes

WWW.GetAudioClip doesn't work on .ogv clips anymore

Audio

-

To Reproduce:

1. Open scene vid, play, notice that there is no sound.

2. Using MovieTexture.audioClip instead on the same video works fine.

'WWW.GetAudioClip' doesn't seems to find the video at all, clip.length is zero, it still returns a clip, though.

Regression from 4.3.4

Comments (1)

  1. EParent

    Jul 08, 2015 19:42

    I have the same problem with Unity 5.1.1.

    Load .ogv file with WWW class
    clip = www.GetAudioClip(bool, bool, audiotype);
    clip.length = 0, but return audioclip

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