Search Issue Tracker
Fixed in 4.6.X
Votes
3
Found in
4.6.0b17
Issue ID
629023
Regression
No
uGUI input field broken on WP8
uGUI input field seems to throw exceptions when trying to use it on a WP8 build.
To reproduce:
1. Open attached project
2. Open scene default. It contains an input field
3. Build & run for wp8
4. Tap the input field - the keyboard appears, but typing in text does nothing
Sometimes a system out of memory exception is thrown.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused Particle System Renderer Mesh settings cause performance degradation when calling SetActive
- Project Browser shows the Asset folder empty when Select Dependencies is clicked without any asset selected
- Export as JSON and CSV options missing from the Quick Search save feature
- Crash on IMGUI::GUIWindow::OnGUI when rendering scene view window in play mode in a specific project
- "FileNotFoundException" & "IOException" thrown when adding "User" Index after deleting "Assets" Index in Search Index Manager window
Lidanh
Sep 10, 2014 21:16
Still happens in Unity 4.6 beta 18.
I found that if I click on the right side of the input field it works, but if I click on the left side it will just ignore my keyboard input.
CDMcGwire
Aug 30, 2014 01:05
Update: After wildly flailing my finger into the input field, it appears that it can work a second time, however, the activation of both the text field and the keyboard is not guaranteed. I'm thinking the two are not activated by the same conditions and editing can only be done from the last position of the string. There is no way to adjust edit position or highlight a word.
CDMcGwire
Aug 29, 2014 23:49
Having the same problem.
I have managed to get it to accept Text input by upgrading to 4.6 build 18, but it only works on first input. Closing keyboard and tapping the input field again causes it to stop accepting input again.