Search Issue Tracker
'skinWidth' member of CharacterController should be exposed
The 'skinWidth' variable can't be modified with a script. Every other value which can be modified in the inspector can be modified i... Read more
IL2CPP: Accessing System.Globalization.CurrentCulture.RegionInfo throws ...
See attached "GlobalizationIL2CPP" project. Reproduction steps:1 - Open attached GlobalizationIL2CPP project.2 - Open Build Settings... Read more
IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....
Reproduction steps:1) Open attached "ZlibIL2CPP" project in the Unity Editor.2) Switch to iOS build configuration3) Open Player Sett... Read more
Deferred SceneView visualization modes broken (at least on Mac)
Scene view deferred visualization modes (diffuse/specular/normals/smoothness) don't work.Some random textures are displayed instead.... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
[ConsoleWindow] Error stays in the console after fix until console windo...
Steps to reproduce: 1. Create a new Unity project2. Create a new script3. Make an error in the script so that the compiler shows it ... Read more
[iOS] App crashes with SIGABRT during launch with IL2CPP
To reproduce: 1) Download and open project2) Build and run for iOS3) Notice crash Reproduced on 5.0.0f1 and 4.6.2p2 using iPhone6+ (... Read more
British keyboard inputs are not registered correctly in the Editor
How to reproduce: 1. Enable additional languages in the input settings for your Operating System- there should be a U.S. layout as w... Read more
[WinRT] Serialization fails when inheriting from class with internal fie...
Script in Assembly-CSharp-firstpass.dll: public class BaseClass : MonoBehaviour{[SerializeField]internal int m_Value = 0;} Script in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default