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0
votes
Fixed

BuildPipeline.BuildAssetBundles returns null if no bundles were built

Asset Loading

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Build asset bundles (Bundles -> Build AssetBundles)3. Notice that the manifest is not nul... Read more

2
votes
Fixed

[Lighting] PPtr cast fail errors when baking

Progressive Lightmapper

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:- Open the attached project and the scene- Bake the lightmap,observe errors:PPtr cast failed when dereferencing! Castin... Read more

0
votes
Won't Fix

[Profiler][OSX] Reflection probe statistics displayed incorrectly

Profiling

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Feb 13, 2015

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Version/s: 5.0.0f3

To Reproduce: 1. Open scene OpenGL in the attached project on OSX.2. Open the profiler window & play.3. Notice the choppy perfor... Read more

0
votes
Fixed

Crash after GameObject.Find

Mono

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open Client.unity scene.2. Open Moba09.unity scene3. Open Client.unity scene again, you'll see 172 errors4. Press Pl... Read more

0
votes
Fixed

WheelCollider: setting steer angles to -5e-37 can confuse simulation

Physics

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more

0
votes
By Design

[AssetBundles] Behaviors referenced in parent bundle are not available a...

Asset Bundles

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Feb 13, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Click '+Bug Test: Build the Bundles' in menu.2. Run 'DemoScene' in Editor.3. Observe that GetComponent fails to fin... Read more

2
votes
Fixed

Scene view show mipmaps view mode is broken (in 4.6.1)

Scene/Game View

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Feb 12, 2015

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Version/s: 4.6.1f1

Scene view "show mips" view mode is broken, gives a "Shader error in 'Hidden/Scene View Show Mips': Temporary register limit of 8 ex... Read more

0
votes
Fixed
0
votes
Fixed

The wheel colliders are at odd angles depending on which other objects a...

Physics

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Feb 12, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open PhysicsNotWorking scene3. Select TyreColliders gameobject4. Notice that are rotated at ... Read more

0
votes
Fixed

[IL2CPP] Assembly.GlobalAssemblyCache not supported when built with IL2C...

iOS

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Feb 12, 2015

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Version/s: 5.0.0f1

1. Open attached project "repro_671790"2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException Note: no repro with Mono... Read more

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