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6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more

0
votes
Won't Fix

AutoRotation is not functioning with iOS5.0

iOS

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Feb 23, 2015

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Version/s: 4.6.3f1

To Reproduce: 1. Deploy the attached project to an iOS5 device.2. Observe that AutoRatation is not working (ios native gui windows a... Read more

0
votes
By Design

[WP8] Setting a requirement in the solution causes it to throw an error ...

WP8

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Feb 23, 2015

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Version/s: 5.0.0f3

o reproduce:1. Create a new project2. Build for WP83. Open up the solution4. Open up the WMAppManifest.xml5. In the requirements tab... Read more

0
votes
Won't Fix

[WebPlayer][OSX] Clicking right mouse button trigger both mouse buttons ...

Webplayer

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Feb 23, 2015

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Version/s: 5.0.0f2

To Reproduce: 1. Build the attached project.2. Open it with Firefox(34.0 or above).3. Observe that clicking the right mouse button a... Read more

3
votes
Postponed

Scaling rigidbodies with offset child colliders produces unstable results

Physics

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Feb 23, 2015

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Version/s: 5.0.0f2

How to reproduce:1. Open the attached project "674588Collider.zip"2. Open and Play "Test" scene3. Press B and V to scale the Cube4. ... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

18
votes
Fixed

[Deferred] Trees created using Tree Creator generate white spots with de...

Terrain

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce: 1. Open the attached project2. Open the 'GM Island' scene3. Notice the white spots on the trees4. Switch to any ... Read more

0
votes
By Design

Entering playmode clears the texture from color correction lookup image ...

Standard Assets

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Feb 22, 2015

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Version/s:

Assign a texture to the image effect ColorCorrectionLookup from Standard Assets in edit mode. Hit play. Texture clears and the effec... Read more

7
votes
Fixed

Cannot clear gi cache after opening a new project

Global Illumination

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Feb 21, 2015

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Version/s:

Continuous baking is the default lightmapping mode. Opening a new project, even with no geometry present in the scene, it seems to b... Read more

0
votes
Won't Fix

[iOS] Async Resource Loading freezes application until finished loading

iOS

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Feb 21, 2015

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Version/s: 5.0.0f3

Steps to reproduce:1) Open the latest attached project.2) Build and deploy to an iOS device via Xcode.3) When the app opens, press t... Read more

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