Search Issue Tracker
WebGL compilation error for user project
-e: attached user project fails to compile for webgl, python run error thrown.compiles fine for iOS with IL2CPP -repro:--open attach... Read more
[ColorPicker] Color in the preview is way darker than it actually is in ...
Steps to reproduce: 1. Create new Unity project2. Set the Color Space to linear (Edit/Player Settings/Other Settings/Color Space)3. ... Read more
Editor crashes when you resize Inspector
1) Open the stripped project I attached2) Open scene ApplicationLauncher3) Select ApplicationManager object in Hierarchy4) Notice th... Read more
[WWW,iOS] Creating a WWW request without saving a reference to it trigge...
To Reproduce: 1. Deploy and click on "Post static (this sends a ~500kb www request to http://requestb.in/1dvc6m41?inspect without wa... Read more
Error message on Clips/Take selection
1. What happenedSelecting a clip/take after selecting the edit the clip name, systematically gives this error:"InvalidOperationExcep... Read more
IL2CPP doesn't call AppDomain.UnhandledException when "Fast but no Excep...
iOS with player setting "Script Call Optimization" set to "Fast but no Exceptions" running on Mono backend catches null exceptions a... Read more
[MatchMaker] Can't re-join a match after leaving
How to reproduce: 1. Open attached project2. Open scene Scenes/Main.unity3. Play the scene4. Enable Match Maker5. Create Internet Ma... Read more
Objects slide around on their own volition
How to reproduce: 1. Open attached project2. Open scene _Scenes/Init.unity3. Play the scene- The scene should begin stacking blocks ... Read more
[UNET] Network Manager requires PlayerPrefab even when Auto Create Playe...
To Reproduce: 1. Open and run the attached project in editor.2. Run as Host & Click Client ready.3. Observe that the error:"The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized