Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0b2
Issue ID
590524
Regression
No
"Kind-of" text in Hardware Requirements table is too vague
"Kind-of" text in Hardware Requirements table is too vague as definition and does not give proper guiddance to the user. Maybe it would be a help to explain exactly how the feature is supported instead on writing "Kind-Of".
Please see attached screen shot for details.
Link to page:
file:///C:/Program%20Files%20(x86)/Unity_4.5.0b2/Editor/Data/Documentation/html/en/Manual/RenderTech-HardwareRequirements.html
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters
Add comment