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44
votes
Fixed

Building project gets stuck on "Compiling shader variants" dialog when L...

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Oct 15, 2018

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Version/s: 2018.3.0b5

How to reproduce:1. Open attached Unity project2. Build project Expected result: Project is built successfully on the selected platf... Read more

19
votes
Fixed

[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...

XR SDK

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Feb 25, 2020

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Version/s: 2019.3.0f1, 2019.3.1f1

Repro steps:1. Open QA attached project "repro_1222826"2. Build and Run on Oculus Quest/Go3. Wait for a few seconds for Application.... Read more

12
votes
Fix In Review

Not possible to determine which element was dragged, what's its position...

UI Toolkit

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Mar 05, 2022

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Version/s: 2022.1, 2022.1.0b9, 2022.2

How to reproduce:1. Open project "But.zip"2. In the Hierarchy window select "MyComponent" GameObject3. In the Inspector window selec... Read more

127
votes
Fixed

UI Elements are no longer rendered when deactivating and reactivating th...

uGUI

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Jul 18, 2022

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Version/s: 2021.3.6f1

How to reproduce:1. Open the attached project “CanvasBug”2. Open the “SampleScene” Scene3. Deactivate and reactivate “Canvas” GameOb... Read more

94
votes
Duplicate

RTHandles in URP causes memory allocation in multi-camera scenarios

Universal RP

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Nov 11, 2022

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Version/s: 2023.1.0b10

Steps to reproduce:1. Open the “Defender 2D” project2. Open “Camera Stacking” scene3. Enter Play Mode4. Compare and observe memory u... Read more

37
votes
Fixed

Sometimes the wrong image is displayed when using Cursor.SetCursor in so...

Windows

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Aug 21, 2023

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Version/s: 2021.3.29f1

Reproduction steps:1. Open the attached project “BadCursor”2. Open Scene “Assets/Scenes/Initialization.unity”3. Enter the Play Mode4... Read more

33
votes
Fixed

[Linux] No audio output when playing audio

Platform Audio

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Oct 11, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8, 6000.0.37f1

Reproduction steps:1. Create a new project2. Move the “TestBugNoAudio” file to the Assets directory3. In the Project window, select ... Read more

31
votes
Won't Fix

ConfigurableJoint's drives behave differently after the PhysX 4.1.2 update

PhysX Integration

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Oct 31, 2023

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Version/s: 2022.3.12f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12

Reproduction steps:1. Open the attached “IN-58119 Rigidbody Override Bug - 2022.zip“ project2. Open the “SampleScene”3. Enter Play m... Read more

81
votes
Fixed

[MixedMode] Mixed mode shadows do not render with "Directional Specular"...

Global Illumination

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Nov 18, 2014

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Version/s: 5.0.0b13

When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops c... Read more

39
votes
Fixed

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