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0
votes
Fixed

[WP8.1] Legacy diffuse shader does not display it's texture correctly

WP8.1

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Jul 27, 2015

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Version/s: 5.2.0b5

To reproduce:1. Open attached project2. Open scene repro3. Build & run the scene to a WP8.1 device4. Notice how instead of the g... Read more

0
votes
Won't Fix

NavMeshAgent - strange avoidances of Box obstacle

AI

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Jul 27, 2015

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Version/s: 5.2.0b4

Agent tries to move to the middle of the obstacle and then moves to right direction and avoid box obstacle. Looks incorrect. In atta... Read more

0
votes
Fixed

NavMeshAgent.hasPath is false when agent is crossing an OffMeshLink

AI

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Jul 27, 2015

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Version/s: 5.2.0b4

hasPath becomes false on OffMeshLink Run "test" scene in attached project. Agent is folowing to destination and there is an OffMeshL... Read more

10
votes
Fixed

Error when baking a lightmap if object has a material with crunched text...

Asset Loading

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Jul 27, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Open scene "Assets/Scene/TestScene.unity"3. Select "Quad" in hierarchy and in inspect... Read more

0
votes
Fixed

[Android][UI] Some letters are out of place in UI text elements on some ...

Android

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Jul 27, 2015

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Version/s: 5.2.0b4

Some letters are out of place in UI text elements on some devices: Google Nexus 5 and LG G3 seems to exhibit such behaviour always w... Read more

1
votes
Fixed

Standard Shader renders incorrectly on Metal

iOS

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Jul 27, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Open scene Scenes/Menues/CharacterNavigation/CharacterScreens/AvatarScreen.unity- Note ... Read more

0
votes
Fixed

[WP8] Pause-resuming the standard assets project causes a crash (access ...

WP8

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Jul 27, 2015

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Version/s: 5.2.0b5

To reproduce:1. Open the standard assets project2. Build & run for WP83. Pause the app4. Resume5. Notice that the app crashed. V... Read more

0
votes
Fixed

[WP8.1] Build fails if the product name starts with a number

WP8.1

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Jul 27, 2015

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Version/s: 5.2.0b5

To reproduce:1. Create a new project2. Switch platform to WP83. Go to player settings4. Change the product name to "2proj" or anythi... Read more

0
votes
Fixed

License missing in device build

IL2CPP

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Jul 27, 2015

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Version/s: 5.1.2p1

Read more

0
votes
Not Reproducible

[GLCore] Grahpics.SetRenderTexture(Texture, int) with mimap not zero thr...

Graphics - General

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Jul 27, 2015

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Version/s: 5.2.0b4

Project Steps: 1. Play scene "SetRenderTargetBug".2. You should get errors: OPENGL ERROR, framebuffer fail: INCOMPLETE_ATTACHMENTDet... Read more

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