Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0b3
Issue ID
592500
Regression
Yes
Nav Mesh Agent has corrupted scene display in Mecanim demo project
Steps to reproduce:
1. Download Mecanim Example project from the Asset Store https://www.assetstore.unity3d.com/#/content/5328
2. Open Nav Mesh Example scene
3. Enter play mode
4. Click somewhere to send Teddy Bear running
5. While Teddy is busy running around, stop the scene
6. Go to scene view, select Teddy - a large shade will appear on the ground of the scene. Disabling Nav Mesh Agent removes the visual glitch.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
Add comment