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0
votes
Fixed

Deferred lights disappear at distance on Mac Intel 5300 (5.2 regression)

Camera

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Aug 05, 2015

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Version/s: 5.2.0b5

When using deferred shading, point/spot lights disappear once they aren't very close to the camera. This seems to only happen on Mac... Read more

0
votes
By Design

Light leak in GI / Shadow calculation

Global Illumination

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Aug 05, 2015

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Version/s: 5.1.2p2

Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more

0
votes
Fixed

Edge browser gets Chrome plugin error message

Webplayer

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Aug 05, 2015

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Version/s: 5.1.0f3

-e: see title, maybe the message should also say that it doesn't work in Edge either -repro:--open Edge--go to http://unity3d.com/we... Read more

0
votes
Won't Fix

[iOS] Handheld.PlayFullScreenMovie ignores 'Status Bar Hidden' setting o...

iOS

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Aug 05, 2015

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Version/s: 5.1.2p1

To Reproduce: 1. Open the attached project (or any other project with Handheld.PlayFullScreenMovie).2. Make sure that 'Status Bar Hi... Read more

7
votes
Fixed

Touch Input randomly drops out at high FPS

iOS

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Aug 05, 2015

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Version/s: 5.1.2p1

How to reproduce: 1. Open attached project2. Build to iOS and run3. Make some shapes without lifting finger- Note how every once in ... Read more

0
votes
By Design

Font property lineHeight is read only

UI

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Aug 05, 2015

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Version/s: 5.2.0b3

Now with new b3 feature "Fonts: CharacterInfo properties are now writeable", you can change characterinfo for freely, however you ca... Read more

0
votes
Fixed

[Animator] Animator.Update(Time.deltaTime) animates way faster in Unity 5.2

Animation

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Aug 05, 2015

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Version/s: 5.2.0b5

Steps to reproduce: 1. Open the attached project2. Open and play 'Animator Update' scene3. Notice that the guy on the right (the one... Read more

0
votes
Fixed

Redoing revert causes crash

Assets Management

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Aug 05, 2015

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Version/s:

Steps to reproduce: 1. Create new project2. Create an empty GameObject3. Add any component (tested with Rigidbody, Rigidbody2D, Came... Read more

1
votes
Fixed

NetworkLobbyPlayer not removed when client disconnects

Networking

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Aug 04, 2015

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Version/s:

When a client disconnects from a server using the NetworkLobbyManager, the NetworkLobbyPlayer for that client is not removed from th... Read more

0
votes
Fixed

[NavMesh] NavMeshAgent is unable to pass certain edges in navigation mes...

AI

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Aug 04, 2015

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Version/s: 5.1.1p4

Steps to reproduce: 1. Open attached project2. Open 'Firenze_santacroce_sunny' scene3. Open 'Navigation' window to observe the navig... Read more

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