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Gyroscope support on android has been broken since 5.0.0b11
SystemInfo.SupportsGyroscope shows true on devices which support it, but it does not get enabled and by what there is no functionali... Read more
There is a "Mask (Default UI Material)" material leak when using Mask wi...
To reproduce: 1. Open attached project 2. Open BugReportScene 3. Press play 4. Click Loadscene button 5. Notice the amount of mate... Read more
If there's more than one active Canvas in the scene only the UI elements...
To reproduce: 1. Open attached project 2. Open main scene 3. Click on any of the red panels in the Scene view and notice how they b... Read more
InputField.OnValueChange event not triggered when setting input field va...
To reproduce: 1. Open attached project 2. Open main scene 3. Press play 4. Enter some symbols into input field 5. Notice that messa... Read more
Null reference exception when clicking Fix Now on a material w/ cubemap
Steps to reproduce: 1. Download and import the assets user attached (https://dl.dropboxusercontent.com/u/4946575/CubemapNullRef.zip)... Read more
Having an error in the script prevents from adding a new script as a sta...
Having an error in the script prevents from adding a new script as a state behaviour Repro: 1. Select a state in the Animator Contr... Read more
Undoing broken prefab's game object's moves doesn't work
To reproduce: 1) Create new project 2) Create a cube 3) Make a prefab out of it 4) Delete the prefab file(but keep the object) 5) Mo... Read more
Having Collider as a child of Screen Space - Camera Canvas causes except...
Steps to reproduce: 1. Open attached project. 2. Open scene. 3. Close the project. 4. Open project again. Scene will automatically b... Read more
Frame debugger: expose same info/controls for framebuffer as for RTs
Frame debugger only can display channels/... when rendering into a render texture. Would be nice to have that while rendering into t... Read more
Having Particle System as a child of Screen Space - Camera Canvas causes...
Steps to reproduce: 1. Open attached project. 2. Open scene. 3. Close the project. 4. Open project again. Scene will automatically b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers