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Bake settings visualisation cosmetic issues
Agent radius and height visualisation cuts last symbol in maximum length numbers Max slope field isn't big enough for maximum length... Read more
Terrain's Place Tree and Paint Details doesn't place colliders
Steps to reproduce: 1. Open the attached project and a scene called "Test_SingleTreeCollider" 2. Press play, notice that the charact... Read more
The Hierarchy Window can no longer be shrunk in width
Steps to reproduce : - create a new project - try to minimize the width of the Hierarchy window and notice that it reaches a point ... Read more
"OnDisable" and "OnDestroy" do not occur for custom editor windows when ...
To reproduce: 1. Open attached project. It generates two text files when a custom editor window is closed 2. Open Window > Test 3. C... Read more
Crash on Leap::Controller::~Controller
Steps to reproduce: 1. Open the project and a scene "asasa" 2. Run the scene 2 times. On second run it crashes. Note: Script "msvjga... Read more
Blackscreen in standalone build when using Screen.SetResolution() and s...
Steps to reproduce : - import the project attached - open the "Test" scene - build and run it and the standalone build will have a ... Read more
ArgumentException when trying to Reset texture import settings
Import any texture in Unity. Select it in the Project Browser. In the Inspector clcik on the Cogwheel icon and press Reset. Result:... Read more
The animation event in Animation View shows (function not supported) nex...
Steps to repro: 1. Open the project user attached and open a scene called "test" 2. Open the animation window 3. Add a new animation... Read more
Deferred: New Deferred Rendering Path - shadows lost, lighting changes
To reproduce: 1. Open project "reprowithlongnname" (ignore the errors in console) 2. Open scene.SponzaSetup_Advanced 3. Open player ... Read more
Deferred: Shader that uses 'exclude_path:forward' broken in new deferred...
To reproduce: 1. Open project "reprowithlongname" 2. Open scene.SponzaSetup_Advanced 3. Open shader 'BoxProjectedCubemap_Parallax_St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened