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0
votes
Duplicate

Image "Fill Method" doesn't work

UI

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Oct 01, 2015

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Version/s: 5.2.1p2

Steps to reproduce:1. Download and open project "bugreport.zip"2. Open scene "main"3. Press play and notice that when the circle app... Read more

0
votes
Not Reproducible
0
votes
Fixed

ModelImporterClipAnimation.maskType doesn't work

Animation

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Oct 01, 2015

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Version/s: 5.2.1p2

How to reproduce:1. Open AnimTest_52 project2. Open custom editor with Animation/MaskModifier from the main window menu3. Put Assets... Read more

1
votes
By Design

[IMGUI] Crash when calling GUILayout.Button on iOS devices in Unity 4.6 ...

iOS

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Oct 01, 2015

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Version/s: 4.6.8p3

Reproduction steps:1. Open attached project "IMGUIButtonCrash"2. Build scene "scene1" for iOS3. Start the game- You should see an in... Read more

7
votes
Fixed

[tvOS] Korean & Arabic symbols are not rendered when using dynamic fonts

tvOS

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Oct 01, 2015

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Version/s: 5.1.4b12

To Reproduce: 1. Build and run the attached project for AppleTV2. Observe that Korean font are not displayed correctly. tvOS only is... Read more

0
votes
Duplicate

[ScrollRect] When movement type is set to elastic scrollRect doesn't bou...

UI

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Oct 01, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open attached project2. Open and play the "Controls" scene (Assets\Scenes\Controls.unity)3. On the left text b... Read more

0
votes
Fixed

[GLCORE] 5.3 Shadow artifacts on Mac GLCore (don't happen on GLLegacy)

Shadows/Lights

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Oct 01, 2015

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Version/s: 5.3.0b1

1. What happenedSkybox causes a strange shadow to fall onto a cube2. How we can reproduce it using the example you attachedNote: The... Read more

0
votes
Fixed

NavMesh Surface bounding volume is visible at all times, even when Navig...

AI

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Oct 01, 2015

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Version/s: 5.3.0b1

1. What happenedNavMesh Surface bounding volume is visible at all times, even when Navigation window is closed2. How we can reproduc... Read more

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